Nimbin[12]?SDL & Graphics / sdl_runtime_compiler / src/states/game_context.cpp

sdl_runtime_compiler git · main

SDL3 game for running and compiling code at runtime

sdl3 c++ compiler dlopen cmake · first commit 2026-04-19 · last commit 2026-07-03 (3 months ago) · synced 3 days ago · upstream: git.ide3.de/hsnr/sdl-runtime-compiler

C++ 72.3% C 26.2%
git clone https://git.christianimmanuel.de/sdl-graphics/sdl_runtime_compiler.gitwget https://git.christianimmanuel.de/sdl-graphics/sdl_runtime_compiler/archive/sdl_runtime_compiler.tar.gz
src/states/game_context.cpp 403 B · 20 lines raw
#include <algorithm>

#include "text/token.hpp"
#include "states/game_context.hpp"
namespace
Nimbin
{


void
GameContext::drop_WordToFloor(Text::TokenPtr word, const Vec3& vel)
{
    if (!word) return;
    word->set_Look(Config::Color::keep, Text::Token::depth_floor);
    word->body.mode = PhysicsMode::Dynamic;
    word->body.vel  = vel;
    words.push_back(std::move(word));
}

} // namespace Nimbin