Nimbin[12]?SDL & Graphics / sdl_runtime_compiler / commits / 875543e

sdl_runtime_compiler git · main

SDL3 game for running and compiling code at runtime

sdl3 c++ compiler dlopen cmake · first commit 2026-04-19 · last commit 2026-07-03 (3 months ago) · synced 3 days ago · upstream: git.ide3.de/hsnr/sdl-runtime-compiler

C++ 72.3% C 26.2%
git clone https://git.christianimmanuel.de/sdl-graphics/sdl_runtime_compiler.gitwget https://git.christianimmanuel.de/sdl-graphics/sdl_runtime_compiler/archive/sdl_runtime_compiler.tar.gz

Add linebreaks

Christian Immanuel · 2026-06-27 10:51 · 875543ef2993c8cc24ed63a7dc9ce3a17f742537

 README.md | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/README.md b/README.md
index 4f3ddc3..cd8a858 100644
--- a/README.md
+++ b/README.md
@@ -68,6 +68,6 @@ bash blame_ai.sh
 bash blame_ai.sh src/states/game_state.cpp
 ```
 
-> this script is dumb and just checks for matching "claude|chatgpt|deepseek|gemini" in commit messages (at last thats what i told chatgpt to do)
-> So its in no way accurate as i sometimes merged my own stuff with AI or the other way arround OR i refractor stuff of AI or the other way arround..,- but it gives a brief idea of where AI was involved.
+> this script is dumb and just checks for matching "claude|chatgpt|deepseek|gemini" in commit messages (at last thats what i told chatgpt to do)  
+> So its in no way accurate as i sometimes merged my own stuff with AI or the other way arround OR i refractor stuff of AI or the other way arround..,- but it gives a brief idea of where AI was involved.  
 > Which you can already see if you checkout if that comment was written by AI...