Nimbin[12]?SDL & Graphics / sdl_runtime_compiler / commits / 2ea65c8

sdl_runtime_compiler git · main

SDL3 game for running and compiling code at runtime

sdl3 c++ compiler dlopen cmake · first commit 2026-04-19 · last commit 2026-07-03 (3 months ago) · synced 3 days ago · upstream: git.ide3.de/hsnr/sdl-runtime-compiler

C++ 72.3% C 26.2%
git clone https://git.christianimmanuel.de/sdl-graphics/sdl_runtime_compiler.gitwget https://git.christianimmanuel.de/sdl-graphics/sdl_runtime_compiler/archive/sdl_runtime_compiler.tar.gz

init

Christian Immanuel · 2026-06-03 21:54 · 2ea65c8134f357fe53546dc22790151565d60d4c

 todo.txt | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/todo.txt b/todo.txt
new file mode 100644
index 0000000..2e08106
--- /dev/null
+++ b/todo.txt
@@ -0,0 +1,6 @@
+- Pult Move to also move walls (swapp walls)
+- Pult Connect to connect to a wall and provide input
+- Search manpage -- c programm to find man page in /usr/share/man (for me)
+    -> as dyn lib to load in sandboxmode
+- for all Config[A-z][a-z]\+ provide dyn load sandbox
+-