sdl_runtime_compiler git · main
SDL3 game for running and compiling code at runtime
C++ 72.3% C 26.2%git clone https://git.christianimmanuel.de/sdl-graphics/sdl_runtime_compiler.gitwget https://git.christianimmanuel.de/sdl-graphics/sdl_runtime_compiler/archive/sdl_runtime_compiler.tar.gzsrc/levels/progression.hpp raw
#pragma once
#include "levels/level.hpp"
namespace
Nimbin
{
namespace Level
{
class Progression
{
const Data*
_level;
size_t _current_step{0};
public:
explicit Progression(const Data& _level);
bool advance ();
bool is_Complete () const { return _current_step >= _level->steps.size(); }
bool is_DynamicLib () const { return _level->dynamic_lib; }
size_t get_Step () const { return _current_step; }
const Level::Step&
get_Current () const { return _level->steps[_current_step]; }
const std::string&
get_SourceFile() const { return _level->source_file; }
DynArray<std::string>
get_GarantsForStep() const;
};
} // namespace
} // namespace Nimbin