Nimbin[12]?SDL & Graphics / mapcreator / commits / e645e88

mapcreator git · master

SDL3 2.5D game and engine using assets, with map editor

sdl3 c++ game engine map-editor cmake · first commit 2025-10-31 · last commit 2026-09-07 (1 month ago) · synced 3 days ago · upstream: git.ide3.de/hsnr/sdl-spieleentwicklung/map_creator

C++ 99.3%
git clone https://git.christianimmanuel.de/sdl-graphics/mapcreator.gitwget https://git.christianimmanuel.de/sdl-graphics/mapcreator/archive/mapcreator.tar.gz

Updated saves

Christian Immanuel · 2026-02-19 16:34 · e645e88a29e6fb47dfee798e4a5bd950e0e7f511

 saves/save.map                 | Bin 986194 -> 986194 bytes
 saves/save.tileset_collissions | Bin 214812 -> 214812 bytes
 saves/save.tileset_objects     | Bin 27624 -> 27624 bytes
 3 files changed, 0 insertions(+), 0 deletions(-)

diff --git a/saves/save.map b/saves/save.map
index a99093e..b9f797a 100644
Binary files a/saves/save.map and b/saves/save.map differ
diff --git a/saves/save.tileset_collissions b/saves/save.tileset_collissions
index 497a1a3..5439a12 100644
Binary files a/saves/save.tileset_collissions and b/saves/save.tileset_collissions differ
diff --git a/saves/save.tileset_objects b/saves/save.tileset_objects
index e93b9a0..c77396d 100644
Binary files a/saves/save.tileset_objects and b/saves/save.tileset_objects differ