Nimbin[12]?SDL & Graphics / mapcreator / commits / e3b6f53

mapcreator git · master

SDL3 2.5D game and engine using assets, with map editor

sdl3 c++ game engine map-editor cmake · first commit 2025-10-31 · last commit 2026-09-07 (1 month ago) · synced 3 days ago · upstream: git.ide3.de/hsnr/sdl-spieleentwicklung/map_creator

C++ 99.3%
git clone https://git.christianimmanuel.de/sdl-graphics/mapcreator.gitwget https://git.christianimmanuel.de/sdl-graphics/mapcreator/archive/mapcreator.tar.gz

Surely important stuff

Christian Immanuel · 2026-02-10 12:25 · e3b6f536c5f82ef04159edc680f5ade077ce560b

 main.cpp                       |  11 ++++++++++-
 saves/save.collissions         | Bin 256016 -> 256016 bytes
 saves/save.map                 | Bin 984624 -> 986045 bytes
 saves/save.tileset_collissions | Bin 214812 -> 214812 bytes
 saves/save.tileset_objects     | Bin 27624 -> 27624 bytes
 5 files changed, 10 insertions(+), 1 deletion(-)

diff --git a/main.cpp b/main.cpp
index fb7f400..dc79f8f 100644
--- a/main.cpp
+++ b/main.cpp
@@ -1,8 +1,17 @@
 #include "src/defaults/input.hpp"
+#include "src/defaults/defaults.hpp"
 #include "src/game/game.hpp"
 
 
-int main(void) {
+int main(int argc, char** argv) {
+
+
+    if (argc == 2 && std::string(argv[1]) == "--fullscreen") {
+        Default::is_fullscreen = true;
+        // window size is ignored in fullscreen-desktop mode
+    }
+
+
     Game game;
     game.Run();
     return 0;
diff --git a/saves/save.collissions b/saves/save.collissions
index 6d68bc7..c4dc1e3 100644
Binary files a/saves/save.collissions and b/saves/save.collissions differ
diff --git a/saves/save.map b/saves/save.map
index c24cfe0..a9e61bd 100644
Binary files a/saves/save.map and b/saves/save.map differ
diff --git a/saves/save.tileset_collissions b/saves/save.tileset_collissions
index 4f3ecd4..f0f44a6 100644
Binary files a/saves/save.tileset_collissions and b/saves/save.tileset_collissions differ
diff --git a/saves/save.tileset_objects b/saves/save.tileset_objects
index b3cb200..6306527 100644
Binary files a/saves/save.tileset_objects and b/saves/save.tileset_objects differ