mapcreator git · master
SDL3 2.5D game and engine using assets, with map editor
C++ 99.3%git clone https://git.christianimmanuel.de/sdl-graphics/mapcreator.gitwget https://git.christianimmanuel.de/sdl-graphics/mapcreator/archive/mapcreator.tar.gzFix UGGLY remove after selected_item
src/character/character.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/character/character.cpp b/src/character/character.cpp index aa182b9..2a4899d 100644 --- a/src/character/character.cpp +++ b/src/character/character.cpp @@ -1114,6 +1114,8 @@ Character::plant_Vegetable() { else inventory->remove_Vegetable(planting_logic.type, 1); + selected_item = inventory->get_SelectedHotbarItem(); + plant_Stop(); } }