Nimbin[12]?SDL & Graphics / mapcreator / commits / a570639

mapcreator git · master

SDL3 2.5D game and engine using assets, with map editor

sdl3 c++ game engine map-editor cmake · first commit 2025-10-31 · last commit 2026-09-07 (1 month ago) · synced 3 days ago · upstream: git.ide3.de/hsnr/sdl-spieleentwicklung/map_creator

C++ 99.3%
git clone https://git.christianimmanuel.de/sdl-graphics/mapcreator.gitwget https://git.christianimmanuel.de/sdl-graphics/mapcreator/archive/mapcreator.tar.gz

Fix UGGLY remove after selected_item

Christian Immanuel · 2026-02-19 14:49 · a570639c05e0765304aa2fb7ebd9af917d81de11

 src/character/character.cpp | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/character/character.cpp b/src/character/character.cpp
index aa182b9..2a4899d 100644
--- a/src/character/character.cpp
+++ b/src/character/character.cpp
@@ -1114,6 +1114,8 @@ Character::plant_Vegetable() {
         else
             inventory->remove_Vegetable(planting_logic.type, 1);
 
+        selected_item = inventory->get_SelectedHotbarItem();
+
         plant_Stop();
     }
 }