Nimbin[12]?SDL & Graphics / mapcreator / commits / 974430f

mapcreator git · master

SDL3 2.5D game and engine using assets, with map editor

sdl3 c++ game engine map-editor cmake · first commit 2025-10-31 · last commit 2026-09-07 (1 month ago) · synced 3 days ago · upstream: git.ide3.de/hsnr/sdl-spieleentwicklung/map_creator

C++ 99.3%
git clone https://git.christianimmanuel.de/sdl-graphics/mapcreator.gitwget https://git.christianimmanuel.de/sdl-graphics/mapcreator/archive/mapcreator.tar.gz

...

Christian Immanuel · 2025-12-19 07:24 · 974430f1d1814159dbaf0c22d79cd4f6b2cf25ad

 .../{Slice_Down-Sheet.png => Slice_Down.png}       | Bin
 .../{Slice_Side-Sheet.png => Slice_Side.png}       | Bin
 .../{Slice_Up-Sheet.png => Slice_Up.png}           | Bin
 saves/save.collissions                             | Bin 256016 -> 256016 bytes
 saves/save.map                                     | Bin 979167 -> 985016 bytes
 saves/save.tileset_collissions                     | Bin 214812 -> 214812 bytes
 saves/save.tileset_objects                         | Bin 27624 -> 27624 bytes
 saves/save.tileset_recources                       | Bin 1636 -> 1740 bytes
 8 files changed, 0 insertions(+), 0 deletions(-)

diff --git a/Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Down-Sheet.png b/Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Down.png
similarity index 100%
rename from Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Down-Sheet.png
rename to Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Down.png
diff --git a/Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Side-Sheet.png b/Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Side.png
similarity index 100%
rename from Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Side-Sheet.png
rename to Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Side.png
diff --git a/Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Up-Sheet.png b/Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Up.png
similarity index 100%
rename from Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Up-Sheet.png
rename to Pixel_Crawler/Entities/Characters/Body_A/Animations/Slice_Base/Slice_Up.png
diff --git a/saves/save.collissions b/saves/save.collissions
index 1e39949..612e4c6 100644
Binary files a/saves/save.collissions and b/saves/save.collissions differ
diff --git a/saves/save.map b/saves/save.map
index d5cbd08..54f504f 100644
Binary files a/saves/save.map and b/saves/save.map differ
diff --git a/saves/save.tileset_collissions b/saves/save.tileset_collissions
index 5541d38..f0f44a6 100644
Binary files a/saves/save.tileset_collissions and b/saves/save.tileset_collissions differ
diff --git a/saves/save.tileset_objects b/saves/save.tileset_objects
index f59e6b9..e622c76 100644
Binary files a/saves/save.tileset_objects and b/saves/save.tileset_objects differ
diff --git a/saves/save.tileset_recources b/saves/save.tileset_recources
index bdd7378..13b50d5 100644
Binary files a/saves/save.tileset_recources and b/saves/save.tileset_recources differ