mapcreator git · master
SDL3 2.5D game and engine using assets, with map editor
C++ 99.3%git clone https://git.christianimmanuel.de/sdl-graphics/mapcreator.gitwget https://git.christianimmanuel.de/sdl-graphics/mapcreator/archive/mapcreator.tar.gzmusic and saves
music/menu.hover | Bin 0 -> 384044 bytes music/menu.hover.wav | Bin 0 -> 65614 bytes saves/save.collissions | Bin 256016 -> 256016 bytes saves/save.tileset_collissions | Bin 214812 -> 214812 bytes saves/save.tileset_objects | Bin 27624 -> 27624 bytes 5 files changed, 0 insertions(+), 0 deletions(-) diff --git a/music/menu.hover b/music/menu.hover new file mode 100644 index 0000000..90081e6 Binary files /dev/null and b/music/menu.hover differ diff --git a/music/menu.hover.wav b/music/menu.hover.wav new file mode 100644 index 0000000..d7842bf Binary files /dev/null and b/music/menu.hover.wav differ diff --git a/saves/save.collissions b/saves/save.collissions index c4dc1e3..6672a04 100644 Binary files a/saves/save.collissions and b/saves/save.collissions differ diff --git a/saves/save.tileset_collissions b/saves/save.tileset_collissions index f0f44a6..cd4e1e1 100644 Binary files a/saves/save.tileset_collissions and b/saves/save.tileset_collissions differ diff --git a/saves/save.tileset_objects b/saves/save.tileset_objects index 6306527..7c28fe8 100644 Binary files a/saves/save.tileset_objects and b/saves/save.tileset_objects differ