Nimbin[12]?SDL & Graphics / mapcreator / scripts/audio/audio_to_44100hz.sh

mapcreator git · master

SDL3 2.5D game and engine using assets, with map editor

sdl3 c++ game engine map-editor cmake · first commit 2025-10-31 · last commit 2026-09-07 (1 month ago) · synced 3 days ago · upstream: git.ide3.de/hsnr/sdl-spieleentwicklung/map_creator

C++ 99.3%
git clone https://git.christianimmanuel.de/sdl-graphics/mapcreator.gitwget https://git.christianimmanuel.de/sdl-graphics/mapcreator/archive/mapcreator.tar.gz
scripts/audio/audio_to_44100hz.sh 330 B · 16 lines raw
#!/bin/bash
set -euo pipefail

SRC_DIR="ORIG_music"
DST_DIR="music"

mkdir -p "$DST_DIR"

for f in "$SRC_DIR"/*.wav; do
    [ -e "$f" ] || continue
    name=$(basename "$f")
    ffmpeg -hide_banner -loglevel error -i "$f" -ar 44100 -ac 1 "$DST_DIR/$name"
    echo "Resampled: $name"
done

echo "All files processed into $DST_DIR"