Nimbin[12]?SDL & Graphics / mapcreator / main.cpp

mapcreator git · master

SDL3 2.5D game and engine using assets, with map editor

sdl3 c++ game engine map-editor cmake · first commit 2025-10-31 · last commit 2026-09-07 (1 month ago) · synced 3 days ago · upstream: git.ide3.de/hsnr/sdl-spieleentwicklung/map_creator

C++ 99.3%
git clone https://git.christianimmanuel.de/sdl-graphics/mapcreator.gitwget https://git.christianimmanuel.de/sdl-graphics/mapcreator/archive/mapcreator.tar.gz
main.cpp 356 B · 18 lines raw
#include "src/defaults/input.hpp"
#include "src/defaults/defaults.hpp"
#include "src/game/game.hpp"


int main(int argc, char** argv) {


    if (argc == 2 && std::string(argv[1]) == "--fullscreen") {
        Default::is_fullscreen = true;
        // window size is ignored in fullscreen-desktop mode
    }


    Game game;
    game.Run();
    return 0;
}